Hide buffer info message when screen is too small

This commit is contained in:
EnumDev 2025-06-15 21:00:12 +03:00
parent 6cbe0e8ab2
commit 8d24988057

View File

@ -123,7 +123,9 @@ func drawTopMenu(window *Window) {
// Draw buffer info
bufferInfoMsg := getBufferInfoMsg(window)
drawText(screen, sizeX-len(bufferInfoMsg)-1, 0, sizeX-1, 0, topMenuStyle, bufferInfoMsg)
if sizeX-len(bufferInfoMsg)-1 > currentX+2 {
drawText(screen, sizeX-len(bufferInfoMsg)-1, 0, sizeX-1, 0, topMenuStyle, bufferInfoMsg)
}
}
func getBufferInfoMsg(window *Window) string {