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Split drawing and processing events into different functions
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@ -40,6 +40,7 @@ func main() {
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for window.screen != nil {
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window.Draw()
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window.ProcessEvents()
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}
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}
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@ -126,7 +126,9 @@ func (window *Window) Draw() {
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// Update screen
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window.screen.Show()
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}
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func (window *Window) ProcessEvents() {
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// Poll event
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ev := window.screen.PollEvent()
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