mirror of
https://github.com/EnumeratedDev/typer.git
synced 2026-09-16 05:36:10 +00:00
Switch buffer contents to string slice
This commit is contained in:
+113
-347
@@ -1,13 +1,14 @@
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package main
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import (
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"github.com/gdamore/tcell/v2"
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"log"
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"slices"
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"strconv"
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"strings"
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"time"
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"unicode"
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"github.com/gdamore/tcell/v2"
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)
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type CursorMode uint8
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@@ -98,6 +99,9 @@ func (window *Window) Draw() {
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// Clear screen
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window.screen.Clear()
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// Sync buffer offset
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window.SyncBufferOffset()
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// Draw top menu
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if window.ShowTopMenu {
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drawTopMenu(window)
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@@ -161,25 +165,24 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if ev.Modifiers()&tcell.ModCtrl != 0 {
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// Move cursor to start of word
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// Set variable to one character right of current position
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endOfWord := pos + 1
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if endOfWord >= len(window.CurrentBuffer.Contents) {
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endOfWord = len(window.CurrentBuffer.Contents)
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}
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window.CurrentBuffer.MoveRight(1)
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// Skip all spaces
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for endOfWord < len(window.CurrentBuffer.Contents) && unicode.IsSpace(rune(window.CurrentBuffer.Contents[endOfWord])) {
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endOfWord++
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for unicode.IsSpace(window.CurrentBuffer.GetCharAtPosition(window.CurrentBuffer.CursorPos)) {
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if !window.CurrentBuffer.MoveRight(1) {
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break
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}
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}
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// Find end of word
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for endOfWord < len(window.CurrentBuffer.Contents) && !unicode.IsSpace(rune(window.CurrentBuffer.Contents[endOfWord])) {
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endOfWord++
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for !unicode.IsSpace(window.CurrentBuffer.GetCharAtPosition(window.CurrentBuffer.CursorPos)) {
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if !window.CurrentBuffer.MoveRight(1) {
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break
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}
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}
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window.SetCursorPos(endOfWord)
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} else {
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// Move cursor one character backwards
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window.SetCursorPos(window.CurrentBuffer.CursorPos + 1)
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// Move cursor one character forwards
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window.CurrentBuffer.MoveRight(1)
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}
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// Add to selection
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@@ -187,7 +190,7 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if window.CurrentBuffer.Selection == nil {
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// Cancel cursor movement when creating selection without holding ctrl
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if ev.Modifiers()&tcell.ModCtrl == 0 {
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window.SetCursorPos(pos)
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window.CurrentBuffer.CursorPos = pos
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}
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window.CurrentBuffer.Selection = &Selection{
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@@ -197,10 +200,6 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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} else {
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window.CurrentBuffer.Selection.selectionEnd = window.CurrentBuffer.CursorPos
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}
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// Prevent selecting dummy character at the end of the buffer
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if window.CurrentBuffer.Selection.selectionEnd >= len(window.CurrentBuffer.Contents) {
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window.CurrentBuffer.Selection.selectionEnd = len(window.CurrentBuffer.Contents) - 1
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}
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} else if window.CurrentBuffer.Selection != nil {
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// Unset selection
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window.CurrentBuffer.Selection = nil
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@@ -214,28 +213,33 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if ev.Modifiers()&tcell.ModCtrl != 0 {
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// Move cursor to start of word
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// Set variable to one character left of current position
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startOfWord := pos - 1
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if startOfWord < 0 {
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startOfWord = 0
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}
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window.CurrentBuffer.MoveLeft(1)
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// Skip all spaces
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for startOfWord >= 0 && len(window.CurrentBuffer.Contents) != 0 && unicode.IsSpace(rune(window.CurrentBuffer.Contents[startOfWord])) {
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startOfWord--
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for unicode.IsSpace(window.CurrentBuffer.GetCharAtPosition(window.CurrentBuffer.CursorPos)) {
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if !window.CurrentBuffer.MoveLeft(1) {
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break
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}
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}
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// Find start of word
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for startOfWord >= 0 && len(window.CurrentBuffer.Contents) != 0 && !unicode.IsSpace(rune(window.CurrentBuffer.Contents[startOfWord])) {
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startOfWord--
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// Find end of word
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for {
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char := window.CurrentBuffer.GetCharAtPosition(window.CurrentBuffer.CursorPos)
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if char == 0 || unicode.IsSpace(char) {
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break
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}
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if !window.CurrentBuffer.MoveLeft(1) {
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break
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}
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}
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// Move one character to the right
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startOfWord++
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window.SetCursorPos(startOfWord)
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// Move one character to the right if not selecting
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if window.CurrentBuffer.CursorPos.X != 0 {
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window.CurrentBuffer.MoveRight(1)
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}
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} else {
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// Move cursor one character backwards
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window.SetCursorPos(window.CurrentBuffer.CursorPos - 1)
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window.CurrentBuffer.MoveLeft(1)
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}
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// Add to selection
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@@ -243,7 +247,7 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if window.CurrentBuffer.Selection == nil {
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// Cancel cursor movement when creating selection without holding ctrl
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if ev.Modifiers()&tcell.ModCtrl == 0 {
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window.SetCursorPos(pos)
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window.CurrentBuffer.CursorPos = pos
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}
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window.CurrentBuffer.Selection = &Selection{
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@@ -267,11 +271,11 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if ev.Modifiers()&tcell.ModCtrl != 0 {
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// Move cursor to top of buffer
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window.SetCursorPos(0)
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window.CurrentBuffer.CursorPos.X = 0
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window.CurrentBuffer.CursorPos.Y = 0
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} else {
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// Move cursor one line up
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x, y := window.GetCursorPos2D()
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window.SetCursorPos2D(x, y-1)
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window.CurrentBuffer.MoveUp(1)
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}
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// Add to selection
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@@ -318,11 +322,11 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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if ev.Modifiers()&tcell.ModCtrl != 0 {
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// Move cursor to bottom of buffer
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window.SetCursorPos(len(window.CurrentBuffer.Contents))
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window.CurrentBuffer.CursorPos.Y = len(window.CurrentBuffer.Contents) - 1
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window.CurrentBuffer.CursorPos.X = len(window.CurrentBuffer.Contents[window.CurrentBuffer.CursorPos.Y])
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} else {
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// Move cursor one line down
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x, y := window.GetCursorPos2D()
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window.SetCursorPos2D(x, y+1)
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window.CurrentBuffer.MoveDown(1)
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}
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// Add to selection
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@@ -337,9 +341,9 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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window.CurrentBuffer.Selection.selectionEnd = window.CurrentBuffer.CursorPos
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}
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// Prevent selecting dummy character at the end of the buffer
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if window.CurrentBuffer.Selection.selectionEnd >= len(window.CurrentBuffer.Contents) {
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window.CurrentBuffer.Selection.selectionEnd = len(window.CurrentBuffer.Contents) - 1
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}
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//if window.CurrentBuffer.Selection.selectionEnd >= len(window.CurrentBuffer.Contents) {
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// window.CurrentBuffer.Selection.selectionEnd = len(window.CurrentBuffer.Contents) - 1
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//}
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} else if window.CurrentBuffer.Selection != nil {
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// Unset selection
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window.CurrentBuffer.Selection = nil
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@@ -389,25 +393,12 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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}
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// Typing
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if ev.Key() == tcell.KeyBackspace2 {
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if ev.Key() == tcell.KeyBackspace || ev.Key() == tcell.KeyBackspace2 {
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if window.CursorMode == CursorModeBuffer {
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str := window.CurrentBuffer.Contents
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index := window.CurrentBuffer.CursorPos
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if window.CurrentBuffer.Selection != nil {
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edge1, edge2 := window.CurrentBuffer.GetSelectionEdges()
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if edge2 == len(window.CurrentBuffer.Contents) {
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edge2 = len(window.CurrentBuffer.Contents) - 1
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}
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str = str[:edge1] + str[edge2+1:]
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(edge1)
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window.CurrentBuffer.Selection = nil
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} else if index != 0 {
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str = str[:index-1] + str[index:]
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(window.CurrentBuffer.CursorPos - 1)
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window.CurrentBuffer.CutText(window)
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} else {
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window.CurrentBuffer.Delete(1)
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}
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} else if window.CursorMode == CursorModeInputBar {
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str := currentInputRequest.input
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@@ -421,57 +412,21 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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}
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} else if ev.Key() == tcell.KeyTab {
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if window.CursorMode == CursorModeBuffer {
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str := window.CurrentBuffer.Contents
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// Remove selected text
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if window.CurrentBuffer.Selection != nil {
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edge1, edge2 := window.CurrentBuffer.GetSelectionEdges()
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if edge2 == len(window.CurrentBuffer.Contents) {
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edge2 = len(window.CurrentBuffer.Contents) - 1
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}
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str = str[:edge1] + str[edge2+1:]
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(edge1)
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window.CurrentBuffer.Selection = nil
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window.CurrentBuffer.CutText(window)
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}
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index := window.CurrentBuffer.CursorPos
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if index == len(str) {
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str += "\t"
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} else {
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str = str[:index] + "\t" + str[index:]
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}
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(window.CurrentBuffer.CursorPos + 1)
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window.CurrentBuffer.WriteRune('\t')
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}
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} else if ev.Key() == tcell.KeyEnter {
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if window.CursorMode == CursorModeBuffer {
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str := window.CurrentBuffer.Contents
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// Remove selected text
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if window.CurrentBuffer.Selection != nil {
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edge1, edge2 := window.CurrentBuffer.GetSelectionEdges()
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if edge2 == len(window.CurrentBuffer.Contents) {
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edge2 = len(window.CurrentBuffer.Contents) - 1
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}
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str = str[:edge1] + str[edge2+1:]
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(edge1)
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window.CurrentBuffer.Selection = nil
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window.CurrentBuffer.CutText(window)
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}
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index := window.CurrentBuffer.CursorPos
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if index == len(str) {
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str += "\n"
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} else {
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str = str[:index] + "\n" + str[index:]
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}
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(window.CurrentBuffer.CursorPos + 1)
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window.CurrentBuffer.WriteRune('\n')
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} else if window.CursorMode == CursorModeInputBar {
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if currentInputRequest.input == "" && slices.Index(inputHistory, currentInputRequest.input) == -1 {
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inputHistory = append(inputHistory, currentInputRequest.input)
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@@ -485,30 +440,12 @@ func (window *Window) handleKeyInput(ev *tcell.EventKey) {
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}
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} else if ev.Key() == tcell.KeyRune {
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if window.CursorMode == CursorModeBuffer {
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str := window.CurrentBuffer.Contents
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// Remove selected text
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if window.CurrentBuffer.Selection != nil {
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edge1, edge2 := window.CurrentBuffer.GetSelectionEdges()
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if edge2 == len(window.CurrentBuffer.Contents) {
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edge2 = len(window.CurrentBuffer.Contents) - 1
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}
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str = str[:edge1] + str[edge2+1:]
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(edge1)
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window.CurrentBuffer.Selection = nil
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window.CurrentBuffer.CutText(window)
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}
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index := window.CurrentBuffer.CursorPos
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if index == len(str) {
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str += string(ev.Rune())
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} else {
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str = str[:index] + string(ev.Rune()) + str[index:]
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}
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window.CurrentBuffer.Contents = str
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window.SetCursorPos(window.CurrentBuffer.CursorPos + 1)
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window.CurrentBuffer.WriteRune(ev.Rune())
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} else if window.CursorMode == CursorModeInputBar {
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str := currentInputRequest.input
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index := currentInputRequest.cursorPos
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@@ -535,14 +472,44 @@ func (window *Window) handleMouseInput(ev *tcell.EventMouse) {
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// Ensure click was in buffer area
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x1, y1, x2, y2 := window.GetTextAreaDimensions()
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if mouseX >= x1 && mouseY >= y1 && mouseX <= x2 && mouseY <= y2 {
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currentX, currentY := window.GetCursorPos2D()
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bufferMouseX, bufferMouseY := window.AbsolutePosToCursorPos2D(mouseX, mouseY)
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currentPos := window.CurrentBuffer.CursorPos
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mouseBufferPos := Position{mouseX + window.CurrentBuffer.Offset.X - x1, mouseY + window.CurrentBuffer.Offset.Y - y1}
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// Keep mouse Y in bounds
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if mouseBufferPos.Y >= len(window.CurrentBuffer.Contents) {
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mouseBufferPos.Y = len(window.CurrentBuffer.Contents) - 1
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}
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// Offset mouse X for each tab character in line
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posInLine := make([]int, 0)
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for i, r := range window.CurrentBuffer.Contents[mouseBufferPos.Y] + " " {
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if r == '\t' {
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for j := 0; j < Config.TabIndentation; j++ {
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posInLine = append(posInLine, i)
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}
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} else {
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posInLine = append(posInLine, i)
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}
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}
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if len(posInLine) == 0 {
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mouseBufferPos.X = 0
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} else if mouseBufferPos.X >= len(posInLine) {
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mouseBufferPos.X = posInLine[len(posInLine)-1]
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} else {
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mouseBufferPos.X = posInLine[mouseBufferPos.X]
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}
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// Keep mouse X in bounds
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if mouseBufferPos.X > len(window.CurrentBuffer.Contents[mouseBufferPos.Y]) {
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mouseBufferPos.X = len(window.CurrentBuffer.Contents[mouseBufferPos.Y])
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}
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if mouseHeld {
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// Add to selection
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if window.CurrentBuffer.Selection == nil {
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window.CurrentBuffer.Selection = &Selection{
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selectionStart: window.CurrentBuffer.CursorPos,
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selectionEnd: window.CursorPos2DToCursorPos(bufferMouseX, bufferMouseY),
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selectionEnd: mouseBufferPos,
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}
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// Set last click time
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@@ -550,22 +517,19 @@ func (window *Window) handleMouseInput(ev *tcell.EventMouse) {
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return
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} else {
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window.CurrentBuffer.Selection.selectionEnd = window.CursorPos2DToCursorPos(bufferMouseX, bufferMouseY)
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window.CurrentBuffer.Selection.selectionEnd = mouseBufferPos
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}
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// Prevent selecting dummy character at the end of the buffer
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if window.CurrentBuffer.Selection.selectionEnd >= len(window.CurrentBuffer.Contents) {
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window.CurrentBuffer.Selection.selectionEnd = len(window.CurrentBuffer.Contents) - 1
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}
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} else if currentX == bufferMouseX && currentY == bufferMouseY && window.CurrentBuffer.CursorPos < len(window.CurrentBuffer.Contents) && time.Since(lastClickTime).Milliseconds() < 300 {
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} else if currentPos == mouseBufferPos && time.Since(lastClickTime).Milliseconds() < 300 {
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selectedText := window.CurrentBuffer.GetSelectedText()
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if window.CurrentBuffer.Selection == nil || strings.HasSuffix(selectedText, "\n") {
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// Select word
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startOfWord := window.CurrentBuffer.CursorPos
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endOfWord := window.CurrentBuffer.CursorPos
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cursorPos := window.CurrentBuffer.CursorPos
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startOfWord := window.CurrentBuffer.CursorPos.X
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endOfWord := window.CurrentBuffer.CursorPos.X
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// Find end of word
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for i := window.CurrentBuffer.CursorPos + 1; i < len(window.CurrentBuffer.Contents); i++ {
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currentRune := rune(window.CurrentBuffer.Contents[i])
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for i := cursorPos.X + 1; i < len(window.CurrentBuffer.Contents[cursorPos.Y]); i++ {
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currentRune := rune(window.CurrentBuffer.Contents[cursorPos.Y][i])
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if unicode.IsLetter(currentRune) || unicode.IsDigit(currentRune) || currentRune == '_' {
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endOfWord++
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} else {
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@@ -574,8 +538,8 @@ func (window *Window) handleMouseInput(ev *tcell.EventMouse) {
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}
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// Find start of word
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for i := window.CurrentBuffer.CursorPos - 1; i >= 0; i-- {
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currentRune := rune(window.CurrentBuffer.Contents[i])
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for i := cursorPos.X - 1; i >= 0; i-- {
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currentRune := rune(window.CurrentBuffer.Contents[cursorPos.Y][i])
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if unicode.IsLetter(currentRune) || unicode.IsDigit(currentRune) || currentRune == '_' {
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startOfWord--
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} else {
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@@ -585,38 +549,17 @@ func (window *Window) handleMouseInput(ev *tcell.EventMouse) {
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// Add to selection
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window.CurrentBuffer.Selection = &Selection{
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selectionStart: startOfWord,
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selectionEnd: endOfWord,
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selectionStart: Position{startOfWord, cursorPos.Y},
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selectionEnd: Position{endOfWord, cursorPos.Y},
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}
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} else {
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// Select line
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startOfLine := window.CurrentBuffer.CursorPos
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endOfLine := window.CurrentBuffer.CursorPos
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// Find end of line
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for i := window.CurrentBuffer.CursorPos + 1; i < len(window.CurrentBuffer.Contents); i++ {
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currentLetter := window.CurrentBuffer.Contents[i]
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endOfLine++
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if currentLetter == '\n' {
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break
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}
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}
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// Find start of line
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for i := window.CurrentBuffer.CursorPos - 1; i >= 0; i-- {
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currentLetter := window.CurrentBuffer.Contents[i]
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if currentLetter != '\n' {
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startOfLine--
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} else {
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break
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}
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}
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cursorPos := window.CurrentBuffer.CursorPos
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// Add to selection
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window.CurrentBuffer.Selection = &Selection{
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selectionStart: startOfLine,
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selectionEnd: endOfLine,
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selectionStart: Position{0, cursorPos.Y},
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selectionEnd: Position{len(window.CurrentBuffer.Contents[cursorPos.Y]), cursorPos.Y},
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}
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}
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@@ -631,7 +574,7 @@ func (window *Window) handleMouseInput(ev *tcell.EventMouse) {
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}
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}
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// Move cursor
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window.SetCursorPos2D(bufferMouseX, bufferMouseY)
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window.CurrentBuffer.CursorPos = mouseBufferPos
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// Set last click time
|
||||
lastClick = time.Now().UnixMilli()
|
||||
@@ -667,196 +610,19 @@ func (window *Window) GetTextAreaDimensions() (int, int, int, int) {
|
||||
return x1, y1, x2 - 1, y2 - 2
|
||||
}
|
||||
|
||||
func (window *Window) CursorPos2DToCursorPos(x, y int) int {
|
||||
// Ensure x and y are positive
|
||||
x = max(x, 0)
|
||||
y = max(y, 0)
|
||||
|
||||
// Set cursor position to 0 buffer is empty
|
||||
if len(window.CurrentBuffer.Contents) == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
// Create line slice from buffer contents
|
||||
lines := make([]struct {
|
||||
charIndex int
|
||||
str string
|
||||
}, 0)
|
||||
|
||||
var str string
|
||||
for i, char := range window.CurrentBuffer.Contents {
|
||||
str += string(char)
|
||||
if char == '\n' || i == len(window.CurrentBuffer.Contents)-1 {
|
||||
lines = append(lines, struct {
|
||||
charIndex int
|
||||
str string
|
||||
}{charIndex: i - len(str) + 1, str: str})
|
||||
str = ""
|
||||
}
|
||||
}
|
||||
|
||||
// Append extra character or line
|
||||
if window.CurrentBuffer.Contents[len(window.CurrentBuffer.Contents)-1] == '\n' {
|
||||
lines = append(lines, struct {
|
||||
charIndex int
|
||||
str string
|
||||
}{charIndex: len(window.CurrentBuffer.Contents), str: " "})
|
||||
} else {
|
||||
lines[len(lines)-1].str += " "
|
||||
}
|
||||
|
||||
// Limit x and y
|
||||
y = min(y, len(lines)-1)
|
||||
x = min(x, len(lines[y].str)-1)
|
||||
|
||||
return lines[y].charIndex + x
|
||||
}
|
||||
|
||||
func (window *Window) AbsolutePosToCursorPos2D(x, y int) (int, int) {
|
||||
x1, y1, _, _ := window.GetTextAreaDimensions()
|
||||
|
||||
x -= x1
|
||||
y -= y1
|
||||
|
||||
x += window.CurrentBuffer.OffsetX
|
||||
y += window.CurrentBuffer.OffsetY
|
||||
|
||||
if x < 0 {
|
||||
x = 0
|
||||
}
|
||||
if y < 0 {
|
||||
y = 0
|
||||
}
|
||||
|
||||
split := strings.SplitAfter(window.CurrentBuffer.Contents+" ", "\n")
|
||||
|
||||
if y >= len(split) {
|
||||
y = len(split) - 1
|
||||
}
|
||||
line := split[y]
|
||||
|
||||
posInLine := make([]int, 0)
|
||||
for i, char := range []rune(line) {
|
||||
if char == '\t' {
|
||||
for j := 0; j < Config.TabIndentation; j++ {
|
||||
posInLine = append(posInLine, i)
|
||||
}
|
||||
} else {
|
||||
posInLine = append(posInLine, i)
|
||||
}
|
||||
}
|
||||
|
||||
if len(posInLine) == 0 {
|
||||
x = 0
|
||||
} else if x >= len(posInLine) {
|
||||
x = posInLine[len(posInLine)-1]
|
||||
} else {
|
||||
x = posInLine[x]
|
||||
}
|
||||
|
||||
return x, y
|
||||
}
|
||||
|
||||
func (window *Window) GetAbsoluteCursorPos() (int, int) {
|
||||
cursorX, cursorY := window.GetCursorPos2D()
|
||||
|
||||
x1, y1, _, _ := window.GetTextAreaDimensions()
|
||||
cursorX += x1
|
||||
cursorY += y1
|
||||
|
||||
return cursorX, cursorY
|
||||
}
|
||||
|
||||
func (window *Window) GetCursorPos2D() (int, int) {
|
||||
cursorX := 0
|
||||
cursorY := 0
|
||||
|
||||
for i := 0; i < window.CurrentBuffer.CursorPos; i++ {
|
||||
char := window.CurrentBuffer.Contents[i]
|
||||
if char == '\n' {
|
||||
cursorY++
|
||||
cursorX = 0
|
||||
} else {
|
||||
cursorX++
|
||||
}
|
||||
}
|
||||
|
||||
return cursorX, cursorY
|
||||
}
|
||||
|
||||
func (window *Window) SetCursorPos(position int) {
|
||||
window.CurrentBuffer.CursorPos = position
|
||||
|
||||
if window.CurrentBuffer.CursorPos < 0 {
|
||||
window.CurrentBuffer.CursorPos = 0
|
||||
}
|
||||
|
||||
if window.CurrentBuffer.CursorPos > len(window.CurrentBuffer.Contents) {
|
||||
window.CurrentBuffer.CursorPos = len(window.CurrentBuffer.Contents)
|
||||
}
|
||||
|
||||
window.SyncBufferOffset()
|
||||
}
|
||||
|
||||
func (window *Window) SetCursorPos2D(x, y int) {
|
||||
// Ensure x and y are positive
|
||||
x = max(x, 0)
|
||||
y = max(y, 0)
|
||||
|
||||
// Set cursor position to 0 buffer is empty
|
||||
if len(window.CurrentBuffer.Contents) == 0 {
|
||||
window.SetCursorPos(0)
|
||||
return
|
||||
}
|
||||
|
||||
// Create line slice from buffer contents
|
||||
lines := make([]struct {
|
||||
charIndex int
|
||||
str string
|
||||
}, 0)
|
||||
|
||||
var str string
|
||||
for i, char := range window.CurrentBuffer.Contents {
|
||||
str += string(char)
|
||||
if char == '\n' || i == len(window.CurrentBuffer.Contents)-1 {
|
||||
lines = append(lines, struct {
|
||||
charIndex int
|
||||
str string
|
||||
}{charIndex: i - len(str) + 1, str: str})
|
||||
str = ""
|
||||
}
|
||||
}
|
||||
|
||||
// Append extra character or line
|
||||
if window.CurrentBuffer.Contents[len(window.CurrentBuffer.Contents)-1] == '\n' {
|
||||
lines = append(lines, struct {
|
||||
charIndex int
|
||||
str string
|
||||
}{charIndex: len(window.CurrentBuffer.Contents), str: " "})
|
||||
} else {
|
||||
lines[len(lines)-1].str += " "
|
||||
}
|
||||
|
||||
// Limit x and y
|
||||
y = min(y, len(lines)-1)
|
||||
x = min(x, len(lines[y].str)-1)
|
||||
|
||||
window.SetCursorPos(lines[y].charIndex + x)
|
||||
}
|
||||
|
||||
func (window *Window) SyncBufferOffset() {
|
||||
x, y := window.GetCursorPos2D()
|
||||
cursorPos := window.CurrentBuffer.CursorPos
|
||||
bufferX1, bufferY1, bufferX2, bufferY2 := window.GetTextAreaDimensions()
|
||||
|
||||
if y < window.CurrentBuffer.OffsetY {
|
||||
window.CurrentBuffer.OffsetY = y
|
||||
} else if y > window.CurrentBuffer.OffsetY+(bufferY2-bufferY1) {
|
||||
window.CurrentBuffer.OffsetY = y - (bufferY2 - bufferY1)
|
||||
if cursorPos.Y < window.CurrentBuffer.Offset.Y {
|
||||
window.CurrentBuffer.Offset.Y = cursorPos.Y
|
||||
} else if cursorPos.Y > window.CurrentBuffer.Offset.Y+(bufferY2-bufferY1) {
|
||||
window.CurrentBuffer.Offset.Y = cursorPos.Y - (bufferY2 - bufferY1)
|
||||
}
|
||||
|
||||
if x < window.CurrentBuffer.OffsetX {
|
||||
window.CurrentBuffer.OffsetX = x
|
||||
} else if x > window.CurrentBuffer.OffsetX+(bufferX2-bufferX1) {
|
||||
window.CurrentBuffer.OffsetX = x - (bufferX2 - bufferX1)
|
||||
if cursorPos.X < window.CurrentBuffer.Offset.X {
|
||||
window.CurrentBuffer.Offset.X = cursorPos.X
|
||||
} else if cursorPos.X > window.CurrentBuffer.Offset.X+(bufferX2-bufferX1) {
|
||||
window.CurrentBuffer.Offset.X = cursorPos.X - (bufferX2 - bufferX1)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user