Add basic dropdown functionality

This commit is contained in:
2025-06-04 16:00:52 +03:00
parent b52729646c
commit a2876c2086
6 changed files with 291 additions and 45 deletions
+36
View File
@@ -17,3 +17,39 @@ func drawText(s tcell.Screen, x1, y1, x2, y2 int, style tcell.Style, text string
}
}
}
func drawBox(s tcell.Screen, x1, y1, x2, y2 int, style tcell.Style) {
if y2 < y1 {
y1, y2 = y2, y1
}
if x2 < x1 {
x1, x2 = x2, x1
}
// Fill background
for row := y1; row <= y2; row++ {
for col := x1; col <= x2; col++ {
s.SetContent(col, row, ' ', nil, style)
}
}
// Draw borders
for col := x1; col <= x2; col++ {
s.SetContent(col, y1, tcell.RuneHLine, nil, style)
s.SetContent(col, y2, tcell.RuneHLine, nil, style)
}
for row := y1 + 1; row < y2; row++ {
s.SetContent(x1, row, tcell.RuneVLine, nil, style)
s.SetContent(x2, row, tcell.RuneVLine, nil, style)
}
// Only draw corners if necessary
if y1 != y2 && x1 != x2 {
s.SetContent(x1, y1, tcell.RuneULCorner, nil, style)
s.SetContent(x2, y1, tcell.RuneURCorner, nil, style)
s.SetContent(x1, y2, tcell.RuneLLCorner, nil, style)
s.SetContent(x2, y2, tcell.RuneLRCorner, nil, style)
}
drawText(s, x1+1, y1+1, x2-1, y2-1, style, " ")
}