commit 72bc138bfdd829b4ff18c89ceba65b3ca61da11f Author: EnumDev Date: Thu Sep 25 12:28:49 2025 +0300 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..3e58e5f --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Exclude bpm archives +*.bpm \ No newline at end of file diff --git a/check-version.sh b/check-version.sh new file mode 100644 index 0000000..71a2c1e --- /dev/null +++ b/check-version.sh @@ -0,0 +1,9 @@ +#!/bin/bash + +# Github repository +REPO="FeralInteractive/gamemode" + +# Get tag name using Github Rest API +TAG_NAME=$(curl -s -L -H "X-GitHub-Api-Version: 2022-11-28" -H "Authorization: token ${GITHUB_API_TOKEN}" https://api.github.com/repos/"$REPO"/releases/latest | jq -r '.tag_name') + +echo "$TAG_NAME" diff --git a/pkg.info b/pkg.info new file mode 100644 index 0000000..1e77ca4 --- /dev/null +++ b/pkg.info @@ -0,0 +1,8 @@ +name: gamemode +description: Optimise Linux system performance on demand +version: 1.8.2 +url: https://github.com/FeralInteractive/gamemode +license: BSD-3-Clause +architecture: any +depends: ["bash","gcc-libs","glibc","dbus","elogind","polkit","meson","appstream"] +type: source diff --git a/source.sh b/source.sh new file mode 100644 index 0000000..fe727bb --- /dev/null +++ b/source.sh @@ -0,0 +1,35 @@ +# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package +# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE +# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT + +DOWNLOAD="https://github.com/FeralInteractive/gamemode/archive/refs/tags/${BPM_PKG_VERSION}.tar.gz" +FILENAME="${DOWNLOAD##*/}" + +# The prepare function is executed in the root of the temp directory +# This function is used for downloading files and putting them into the correct location +prepare() { + wget "$DOWNLOAD" + tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE" +} + +# The build function is executed in the source directory +# This function is used to compile the source code +build() { + meson setup build --prefix=/usr -Dwith-sd-bus-provider=elogind -Dwith-examples=false + meson compile -C build +} + +# The check function is executed in the source directory +# This function is used to run tests to verify the package has been compiled correctly +check() { + meson test -C build --print-errorlogs +} + +# The package function is executed in the source directory +# This function is used to move the compiled files into the output directory +package() { + meson install -C build --destdir="$BPM_OUTPUT" + + # Install package license + install -Dm644 "$BPM_SOURCE"/LICENSE.txt "$BPM_OUTPUT"/usr/share/licenses/gamemode/LICENSE.txt +}