Update package version to 1.0.2
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@@ -1,8 +1,15 @@
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name: glm
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name: glm
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description: C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications
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description: C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications
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version: 1.0.1
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version: 1.0.2
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revision: 1
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url: https://github.com/g-truc/glm
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url: https://github.com/g-truc/glm
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license: MIT
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license: MIT
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architecture: any
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architecture: any
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make_depends: ["cmake"]
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type: source
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type: source
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make_depends:
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- cmake
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downloads:
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- url: https://github.com/g-truc/glm/archive/refs/tags/${BPM_PKG_VERSION}.tar.gz
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extract_to: ${BPM_SOURCE}
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extract_strip_components: 1
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checksum: 19edf2e860297efab1c74950e6076bf4dad9de483826bc95e2e0f2c758a43f65
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@@ -2,16 +2,6 @@
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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DOWNLOAD="https://github.com/g-truc/glm/archive/refs/tags/${BPM_PKG_VERSION}.tar.gz"
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FILENAME="${DOWNLOAD##*/}"
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# The prepare function is executed in the root of the temp directory
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# This function is used for downloading files and putting them into the correct location
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prepare() {
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wget "$DOWNLOAD"
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tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE"
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}
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# The build function is executed in the source directory
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# The build function is executed in the source directory
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# This function is used to compile the source code
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# This function is used to compile the source code
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build() {
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build() {
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