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name: libglvnd
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description: The GL Vendor-Neutral Dispatch library
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version: 1.7.0
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revision: 2
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url: https://gitlab.freedesktop.org/glvnd/libglvnd
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license: custom
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maintainers:
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- [email protected]
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architecture: any
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type: source
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depends:
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- libxext
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- mesa
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- opengl-driver
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- libx11
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make_depends:
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- libx11
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- libxext
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- meson
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- python3
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- xorgproto
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downloads:
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- url: https://gitlab.freedesktop.org/glvnd/libglvnd/-/archive/v${BPM_PKG_VERSION}/libglvnd-v${BPM_PKG_VERSION}.tar.gz
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extract_to: ${BPM_SOURCE}
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extract_strip_components: 1
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checksum: 2b6e15b06aafb4c0b6e2348124808cbd9b291c647299eaaba2e3202f51ff2f3d
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@@ -1,9 +0,0 @@
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name: libglvnd
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description: The GL Vendor-Neutral Dispatch library
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version: 1.7.0
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url: https://gitlab.freedesktop.org/glvnd/libglvnd
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license: custom
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architecture: any
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depends: ["libxext","mesa","libx11"]
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make_depends: ["libx11","libxext","meson","python3","xorgproto"]
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type: source
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+4
-25
@@ -1,39 +1,18 @@
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# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package
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# This is the recipe.sh script. It is executed by BPM in a temporary directory when compiling a source package
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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DOWNLOAD="https://gitlab.freedesktop.org/glvnd/libglvnd/-/archive/v${BPM_PKG_VERSION}/libglvnd-v${BPM_PKG_VERSION}.tar.gz"
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FILENAME="${DOWNLOAD##*/}"
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# The prepare function is executed in the root of the temp directory
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# This function is used for downloading files and putting them into the correct location
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prepare() {
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wget "$DOWNLOAD"
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tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE"
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}
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# The build function is executed in the source directory
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# The build function is executed in the source directory
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# This function is used to compile the source code
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# This function is used to compile the source code
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build() {
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build() {
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mkdir build
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meson setup build --prefix=/usr --libdir=/usr/lib -Dgles1=false
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cd build
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meson compile -C build
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meson setup --prefix=/usr --libdir=/usr/lib -Dgles1=false ..
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ninja
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}
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# The check function is executed in the source directory
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# This function is used to run tests to verify the package has been compiled correctly
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check() {
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cd build
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ninja test
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}
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}
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# The package function is executed in the source directory
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# The package function is executed in the source directory
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# This function is used to move the compiled files into the output directory
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# This function is used to move the compiled files into the output directory
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package() {
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package() {
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cd build
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meson install -C build --destdir="$BPM_OUTPUT"
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DESTDIR="$BPM_OUTPUT" ninja install
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# Install package license
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# Install package license
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grep -A 21 "Copyright (c) 2013, NVIDIA CORPORATION." "$BPM_SOURCE"/README.md > "$BPM_SOURCE"/LICENSE
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grep -A 21 "Copyright (c) 2013, NVIDIA CORPORATION." "$BPM_SOURCE"/README.md > "$BPM_SOURCE"/LICENSE
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