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2025-12-07 19:34:08 +02:00
commit 40cc556b0e
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# Exclude bpm archives
*.bpm
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#!/bin/sh
# Ignore this package
echo "ignore"
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name: mgba
description: Gameboy Advance emulator
version: 0.10.5-eeb52e
revision: 1
url: https://mgba.io/
license: MPL2
architecture: any
type: source
depends:
- ffmpeg
- glibc
- libedit
- libelf
- libglvnd
- qt6-base
- qt6-multimedia
- sdl2-compat
- libpng
- libzip
- sqlite
- zlib
optional_depends:
- lua
make_depends:
- cmake
- desktop-file-utils
- lua
- qt6-tools
downloads:
- url: https://github.com/mgba-emu/mgba/archive/eeb52e40274a8240fe066a16b93d9d46c4b677b9.tar.gz
extract_to: ${BPM_SOURCE}
extract_strip_components: 1
checksum: b12e015faf4f97a58c7058d892197c75ae93ca3ca212e134fbb288feedfb6925
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# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package
# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
# The build function is executed in the source directory
# This function is used to compile the source code
build() {
cmake -B build \
-DCMAKE_BUILD_TYPE=None \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_POLICY_VERSION_MINIMUM=3.5 \
-DCMAKE_SKIP_INSTALL_RPATH=ON \
-Wno-dev
cmake --build build
}
# The package function is executed in the source directory
# This function is used to move the compiled files into the output directory
package() {
DESTDIR="$BPM_OUTPUT" cmake --install build --component libmgba
DESTDIR="$BPM_OUTPUT" cmake --install build --component mgba-dev
DESTDIR="$BPM_OUTPUT" cmake --install build --component mgba-sdl
DESTDIR="$BPM_OUTPUT" cmake --install build --component mgba-qt
# Install package license
install -Dm644 "$BPM_SOURCE"/LICENSE "$BPM_OUTPUT"/usr/share/licenses/mgba/LICENSE
}