Update package version to 6.11.1
This commit is contained in:
@@ -1,6 +1,6 @@
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name: qt6-quick3d
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description: Qt module and API for defining 3D content in Qt Quick
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version: 6.11.0
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version: 6.11.1
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revision: 1
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url: https://www.qt.io/
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license: GPL3-only,LGPL3-only,LicenseRef-Qt-Commercial,Qt-GPL-exception-1.0
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@@ -28,4 +28,4 @@ downloads:
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type: git
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clone_to: ${BPM_SOURCE}
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git_branch: v${BPM_PKG_VERSION}
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checksum: fefd81716eaf4d7cd274b9a6c8770f2ae40d3dda
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checksum: 19ac94c4d07fa6f7d22169e1251adc77a37c2dca
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@@ -1,22 +0,0 @@
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diff --git a/src/plugins/assetimporters/configure.cmake b/src/plugins/assetimporters/configure.cmake
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index 35fb2890e..745a44513 100644
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--- a/src/plugins/assetimporters/configure.cmake
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+++ b/src/plugins/assetimporters/configure.cmake
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@@ -13,7 +13,7 @@ set_property(CACHE INPUT_quick3d_assimp PROPERTY STRINGS undefined no qt system)
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#### Libraries
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-qt_find_package(WrapQuick3DAssimp 5.1.6 PROVIDED_TARGETS WrapQuick3DAssimp::WrapQuick3DAssimp
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+qt_find_package(WrapQuick3DAssimp 6 PROVIDED_TARGETS WrapQuick3DAssimp::WrapQuick3DAssimp
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MODULE_NAME assetimporters
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QMAKE_LIB quick3d_assimp
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VCPKG_PORT assimp
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@@ -35,7 +35,7 @@ qt_config_compile_test("quick3d_assimp"
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LABEL "Assimp"
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PROJECT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../config.tests/quick3d_assimp"
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LIBRARIES WrapQuick3DAssimp::WrapQuick3DAssimp
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- PACKAGES PACKAGE WrapQuick3DAssimp 5.1.6)
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+ PACKAGES PACKAGE WrapQuick3DAssimp 6)
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#### Tests
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@@ -2,13 +2,6 @@
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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# The prepare function is executed in the root of the temp directory
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# This function is used for putting downloaded files to the correct location or applying patches
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prepare() {
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cd "$BPM_SOURCE"
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patch -Np1 -i "$BPM_WORKDIR"/assimp-6.patch
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}
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# The build function is executed in the source directory
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# This function is used to compile the source code
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build() {
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