From bcbb4896b86d1d8e7f4159cc92c2360eec7e2a13 Mon Sep 17 00:00:00 2001 From: EnumDev Date: Thu, 8 May 2025 17:18:33 +0300 Subject: [PATCH] Initial Commit --- pkg.info | 9 +++++++++ source.sh | 31 +++++++++++++++++++++++++++++++ 2 files changed, 40 insertions(+) create mode 100644 pkg.info create mode 100644 source.sh diff --git a/pkg.info b/pkg.info new file mode 100644 index 0000000..623df33 --- /dev/null +++ b/pkg.info @@ -0,0 +1,9 @@ +name: qt6-shadertools +description: Provides functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL +version: 6.6.2 +url: https://www.qt.io/ +license: GPL3 +architecture: any +depends: ["gcc","glibc","qt6-base"] +make_depends: ["cmake","git","ninja"] +type: source diff --git a/source.sh b/source.sh new file mode 100644 index 0000000..6ba1608 --- /dev/null +++ b/source.sh @@ -0,0 +1,31 @@ +# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package +# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE +# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT + +REPO="https://code.qt.io/qt/qtshadertools.git" + +# The prepare function is executed in the root of the temp directory +# This function is used for downloading files and putting them into the correct location +prepare() { + git clone --branch v${BPM_PKG_VERSION} "$REPO" "$BPM_SOURCE" +} + +# The build function is executed in the source directory +# This function is used to compile the source code +build() { + mkdir build + cd build + + cmake -G Ninja -DCMAKE_MESSAGE_LOG_LEVEL=STATUS .. + ninja +} + +# The package function is executed in the source directory +# This function is used to move the compiled files into the output directory +package() { + cd build + DESTDIR="$BPM_OUTPUT" ninja install + + install -d "$BPM_OUTPUT"/usr/share/licenses + ln -s /usr/share/licenses/qt6-base "$BPM_OUTPUT"/usr/share/licenses/qt6-shadertools +}