# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package # BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE # BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT # The build function is executed in the source directory # This function is used to compile the source code build() { cmake -B build -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DCMAKE_MESSAGE_LOG_LEVEL=STATUS cmake --build build } # The package function is executed in the source directory # This function is used to move the compiled files into the output directory package() { DESTDIR="$BPM_OUTPUT" cmake --install build # Install package license install -d "$BPM_OUTPUT"/usr/share/licenses ln -s /usr/share/licenses/qt6-base "$BPM_OUTPUT"/usr/share/licenses/qt6-shadertools }