Update package version to 3.2.16
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@@ -2,7 +2,7 @@
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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DOWNLOAD="https://www.libsdl.org/release/SDL2-${BPM_PKG_VERSION}.tar.gz"
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DOWNLOAD="https://www.libsdl.org/release/SDL3-${BPM_PKG_VERSION}.tar.gz"
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FILENAME="${DOWNLOAD##*/}"
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# The prepare function is executed in the root of the temp directory
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@@ -15,17 +15,25 @@ prepare() {
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# The build function is executed in the source directory
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# This function is used to compile the source code
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build() {
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./configure --prefix=/usr
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make
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mkdir build
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cd build
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cmake -DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release \
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-DSDL_TEST_LIBRARY=OFF \
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-DSDL_STATIC=OFF \
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-DSDL_RPATH=OFF \
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-Wno-dev \
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-G Ninja ..
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ninja
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}
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# The package function is executed in the source directory
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# This function is used to move the compiled files into the output directory
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package() {
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make DESTDIR="$BPM_OUTPUT" install
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cd build
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# Remove useless static libraries
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rm "$BPM_OUTPUT"/usr/lib/libSDL2*.a
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DESTDIR="$BPM_OUTPUT" ninja install
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install -Dm644 LICENSE "$BPM_OUTPUT"/usr/share/licenses/sdl2/LICENSE
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install -Dm644 "$BPM_SOURCE"/LICENSE.txt "$BPM_OUTPUT"/usr/share/licenses/sdl2/LICENSE.txt
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}
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