From 895d6230d33936d579561492c8206dac12f6598b Mon Sep 17 00:00:00 2001 From: EnumDev Date: Thu, 8 May 2025 17:18:43 +0300 Subject: [PATCH] Initial Commit --- pkg.info | 9 +++++++++ source.sh | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 61 insertions(+) create mode 100644 pkg.info create mode 100644 source.sh diff --git a/pkg.info b/pkg.info new file mode 100644 index 0000000..a797a1f --- /dev/null +++ b/pkg.info @@ -0,0 +1,9 @@ +name: shaderc +description: A collection of tools, libraries, and tests for Vulkan shader compilation +version: 2025.1 +url: https://github.com/google/shaderc +license: Apache-2.0 +architecture: any +depends: ["gcc","glibc","glslang","spirv-tools"] +make_depends: ["cmake","ninja","python3","spirv-headers"] +type: source diff --git a/source.sh b/source.sh new file mode 100644 index 0000000..6ff852d --- /dev/null +++ b/source.sh @@ -0,0 +1,52 @@ +# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package +# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE +# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT + +DOWNLOAD="https://github.com/google/shaderc/archive/v${BPM_PKG_VERSION}/shaderc-${BPM_PKG_VERSION}.tar.gz" +FILENAME="${DOWNLOAD##*/}" + +# The prepare function is executed in the root of the temp directory +# This function is used for downloading files and putting them into the correct location +prepare() { + wget "$DOWNLOAD" + tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE" +} + +# The build function is executed in the source directory +# This function is used to compile the source code +build() { + # Allow building with system libraries + sed -i '/build-version/d' glslc/CMakeLists.txt + sed -i '/third_party/d' CMakeLists.txt + sed -i 's|SPIRV|glslang/&|' libshaderc_util/src/compiler.cc + + # Create build version file + echo "\"${BPM_PKG_VERSION}\"" > glslc/src/build-version.inc + + mkdir build + cd build + + cmake -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DSHADERC_SKIP_TESTS=ON -G Ninja .. + ninja +} + +# The check function is executed in the source directory +# This function is used to run tests to verify the package has been compiled correctly +check() { + cd build + + ninja test +} + +# The package function is executed in the source directory +# This function is used to move the compiled files into the output directory +package() { + cd build + + DESTDIR="$BPM_OUTPUT" ninja install + + # Remove unused shaderc_static.pc + rm "$BPM_OUTPUT"/usr/lib/pkgconfig/shaderc_static.pc + + install -Dm644 "$BPM_SOURCE"/LICENSE "$BPM_OUTPUT"/usr/share/licenses/shaderc/LICENSE +}