Update package version to 2025.4
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name: shaderc
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name: shaderc
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description: A collection of tools, libraries, and tests for Vulkan shader compilation
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description: A collection of tools, libraries, and tests for Vulkan shader compilation
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version: 2025.3
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version: "2025.4"
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revision: 1
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url: https://github.com/google/shaderc
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url: https://github.com/google/shaderc
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license: Apache-2.0
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license: Apache-2.0
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architecture: any
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architecture: any
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depends: ["gcc-libs", "glibc", "glslang", "spirv-tools"]
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make_depends: ["cmake", "ninja", "python3", "spirv-headers"]
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type: source
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type: source
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depends:
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- gcc-libs
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- glibc
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- glslang
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- spirv-tools
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make_depends:
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- cmake
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- ninja
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- python3
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- spirv-headers
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downloads:
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- url: https://github.com/google/shaderc/archive/v${BPM_PKG_VERSION}/shaderc-${BPM_PKG_VERSION}.tar.gz
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extract_to_bpm_source: true
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extract_strip_components: 1
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checksum: 8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf
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@@ -2,16 +2,6 @@
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
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DOWNLOAD="https://github.com/google/shaderc/archive/v${BPM_PKG_VERSION}/shaderc-${BPM_PKG_VERSION}.tar.gz"
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FILENAME="${DOWNLOAD##*/}"
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# The prepare function is executed in the root of the temp directory
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# This function is used for downloading files and putting them into the correct location
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prepare() {
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wget "$DOWNLOAD"
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tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE"
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}
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# The build function is executed in the source directory
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# The build function is executed in the source directory
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# This function is used to compile the source code
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# This function is used to compile the source code
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build() {
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build() {
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