Initial commit

This commit is contained in:
2025-09-25 12:28:49 +03:00
commit 72bc138bfd
4 changed files with 54 additions and 0 deletions
+2
View File
@@ -0,0 +1,2 @@
# Exclude bpm archives
*.bpm
+9
View File
@@ -0,0 +1,9 @@
#!/bin/bash
# Github repository
REPO="FeralInteractive/gamemode"
# Get tag name using Github Rest API
TAG_NAME=$(curl -s -L -H "X-GitHub-Api-Version: 2022-11-28" -H "Authorization: token ${GITHUB_API_TOKEN}" https://api.github.com/repos/"$REPO"/releases/latest | jq -r '.tag_name')
echo "$TAG_NAME"
+8
View File
@@ -0,0 +1,8 @@
name: gamemode
description: Optimise Linux system performance on demand
version: 1.8.2
url: https://github.com/FeralInteractive/gamemode
license: BSD-3-Clause
architecture: any
depends: ["bash","gcc-libs","glibc","dbus","elogind","polkit","meson","appstream"]
type: source
+35
View File
@@ -0,0 +1,35 @@
# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package
# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
DOWNLOAD="https://github.com/FeralInteractive/gamemode/archive/refs/tags/${BPM_PKG_VERSION}.tar.gz"
FILENAME="${DOWNLOAD##*/}"
# The prepare function is executed in the root of the temp directory
# This function is used for downloading files and putting them into the correct location
prepare() {
wget "$DOWNLOAD"
tar -xvf "$FILENAME" --strip-components=1 -C "$BPM_SOURCE"
}
# The build function is executed in the source directory
# This function is used to compile the source code
build() {
meson setup build --prefix=/usr -Dwith-sd-bus-provider=elogind -Dwith-examples=false
meson compile -C build
}
# The check function is executed in the source directory
# This function is used to run tests to verify the package has been compiled correctly
check() {
meson test -C build --print-errorlogs
}
# The package function is executed in the source directory
# This function is used to move the compiled files into the output directory
package() {
meson install -C build --destdir="$BPM_OUTPUT"
# Install package license
install -Dm644 "$BPM_SOURCE"/LICENSE.txt "$BPM_OUTPUT"/usr/share/licenses/gamemode/LICENSE.txt
}