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2025-10-04 22:18:19 +03:00
commit 4051249200
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# Exclude bpm archives
*.bpm
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name: virglrenderer
description: Virtual 3D GPU for use inside QEMU virtual machines
version: 1.2.0
revision: 1
url: https://docs.mesa3d.org/drivers/virgl/
license: MIT
architecture: any
type: source
depends:
- libepoxy
- libva
- mesa
- vulkan-loader
make_depends:
- meson
- python3
- python-pyyaml
- vulkan-headers
- check
downloads:
- url: https://gitlab.freedesktop.org/virgl/virglrenderer/-/archive/${BPM_PKG_VERSION}/virglrenderer-${BPM_PKG_VERSION}.tar.gz
extract_to_bpm_source: true
extract_strip_components: 1
checksum: 8bae92909021ea87e2087ae96df322f90140c414bd5f38810af3f3e5146a567b
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# This is the source.sh script. It is executed by BPM in a temporary directory when compiling a source package
# BPM Expects the source code to be extracted into the automatically created 'source' directory which can be accessed using $BPM_SOURCE
# BPM Expects the output files to be present in the automatically created 'output' directory which can be accessed using $BPM_OUTPUT
# The build function is executed in the source directory
# This function is used to compile the source code
build() {
meson setup build --prefix=/usr -Dvideo=true -Dvenus=true -Dtests=true
meson compile -C build
}
# The check function is executed in the source directory
# This function is used to run tests to verify the package has been compiled correctly
check() {
meson test -C build --print-errorlogs
}
# The package function is executed in the source directory
# This function is used to move the compiled files into the output directory
package() {
meson install -C build --destdir="$BPM_OUTPUT"
# Install package license
install -Dm644 "$BPM_SOURCE"/COPYING "$BPM_OUTPUT"/usr/share/licenses/virglrenderer/COPYING
}